What I do
I split my time between marketing & social media work for clients and building my own products — apps, tools, and systems that solve problems
I actually care about. I’ve worked on everything from social apps to physics‑driven games to logic‑based circuit puzzles.
- architecture that stays understandable six months later,
- UIs that feel light instead of bloated,
- and products that respect the people using them.
How I work
I like to start with the system — entities, flows, edge cases — and then
layer on design and polish. I’m happiest when I can:
- take a vague idea and turn it into a concrete architecture,
- ship iteratively without trashing code quality,
- and keep things honest: no fake metrics, no dark patterns.
What I’m building toward
Right now I’m especially interested in systems that deal with trust, reputation, and real‑world behavior — things like roommate ledgers,
shared‑living tools, and simulations that make complex ideas feel tangible.